Results for the query

Showing matches for "A63F13/5378".

56 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 11,376,504 U.S. Pat. App. No. 16/896,763 CHANGING A VIRTUAL WORLD BASED ON REAL-WORLD LOCATIONS OF PLAYERS Zynga Inc. June 9, 2020
U.S. Pat. No. 11,198,066 U.S. Pat. App. No. 16/652,772 CONTROL METHOD AND APPARATUS FOR GAME CHARACTER, ELECTRONIC DEVICE AND READABLE MEDIUM NETEASE (HANGZHOU) NETWORK CO., LTD. April 1, 2020
U.S. Pat. No. 11,583,773 U.S. Pat. App. No. 16/538,056 GAME APPARATUS, STORAGE MEDIUM STORING GAME PROGRAM, GAME SYSTEM, AND GAME PROCESSING METHOD NINTENDO CO., LTD. August 12, 2019
U.S. Pat. No. 11,278,812 U.S. Pat. App. No. 16/538,244 GAME APPARATUS, STORAGE MEDIUM STORING GAME PROGRAM, GAME SYSTEM, AND GAME PROCESSING METHOD NINTENDO CO., LTD. August 12, 2019
U.S. Pat. No. 11,559,743 U.S. Pat. App. No. 16/528,578 Cross-Pollination Of In-Game Events, Assets and Persistent Communications Using Signs and Likes Across Virtual Environments In Gaming Sessions of a Video Game Sony Interactive Entertainment LLC July 31, 2019
U.S. Pat. No. 11,192,027 U.S. Pat. App. No. 16/528,590 Terrain Radar and Gradual Building Of A Route In A Virtual Environment Of A Video Game Sony Interactive Entertainment LLC July 31, 2019
U.S. Pat. No. 11,097,189 U.S. Pat. App. No. 16/526,635 CONTEXTUALLY AWARE COMMUNICATIONS SYSTEM IN VIDEO GAMES ELECTRONIC ARTS INC. July 30, 2019
U.S. Pat. No. 10,709,981 U.S. Pat. App. No. 16/210,521 Systems and Methods for the Real-Time Generation of In-Game, Locally Accessible Barrier-Aware Heatmaps Activision Publishing, Inc. December 5, 2018
U.S. Pat. No. 10,709,984 U.S. Pat. App. No. 16/118,084 CHANGING A VIRTUAL WORLD BASED ON REAL-WORLD LOCATIONS OF PLAYERS Zynga Inc. August 30, 2018
U.S. Pat. No. 10,188,949 U.S. Pat. App. No. 15/989,181 GAME OBJECT CONTROL SYSTEM AND PROGRAM Earthbeat Inc; Dwango Co Ltd May 25, 2018

Disclaimer: Data collected from the USPTO and may be malformed, incomplete, and/or otherwise inaccurate.