Results for the query

Showing matches for "G06N3/045".

37 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 12,233,343 U.S. Pat. App. No. 17/589,462 Method for Training AI Bot In Computer Game Kabushiki Kaisha Ubitus January 31, 2022
U.S. Pat. No. 12,220,640 U.S. Pat. App. No. 17/463,754 Generative Interior Design in Video Games ELECTRONIC ARTS INC. September 1, 2021
U.S. Pat. No. 12,136,168 U.S. Pat. App. No. 17/463,730 STYLE-CONTROLLED GENERATION OF VISUAL ASSETS FOR VIDEO GAMES USING MACHINE LEARNING Electronic Arts Inc. September 1, 2021
U.S. Pat. No. 11,816,890 U.S. Pat. App. No. 17/407,555 AUTOMATIC CONTENT RECOGNITION AND INFORMATION IN LIVE STREAMING SUITABLE FOR VIDEO GAMES NVIDIA Corporation August 20, 2021
U.S. Pat. No. 11,631,225 U.S. Pat. App. No. 17/227,747 GRAPHICAL STYLE MODIFICATION FOR VIDEO GAMES USING MACHINE LEARNING SONY INTERACTIVE ENTERTAINMENT INC. April 12, 2021
U.S. Pat. No. 11,687,351 U.S. Pat. App. No. 17/217,722 CREATING AND EXPORTING GRAPHICAL USER INTERFACES FOR VIDEO GAME RUNTIME ENVIRONMENTS ELECTRONIC ARTS INC. March 30, 2021
U.S. Pat. No. 11,944,903 U.S. Pat. App. No. 17/184,979 USING PLAYSTYLE PATTERNS TO GENERATE VIRTUAL REPRESENTATIONS OF GAME PLAYERS NVIDIA Corporation February 25, 2021
U.S. Pat. No. 11,504,633 U.S. Pat. App. No. 17/164,407 MACHINE-LEARNED TRUST SCORING FOR PLAYER MATCHMAKING Valve Corporation February 1, 2021
U.S. Pat. No. 11,738,271 U.S. Pat. App. No. 17/105,508 METHOD AND APPARATUS FOR PREDICTING GAME DIFFICULTY BY USING DEEP-LEARNING BASED GAME PLAY SERVER NHN Corp November 26, 2020
U.S. Pat. No. 11,504,635 U.S. Pat. App. No. 17/081,679 VECTOR-SPACE FRAMEWORK FOR EVALUATING GAMEPLAY CONTENT IN A GAME ENVIRONMENT SONY INTERACTIVE ENTERTAINMENT INC. October 27, 2020

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