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    Video Game Patent Database

    Results for the query

    Showing matches for "A63F2300/531".

    16 records found

    Figure Patent No. Title Assignee Issue Date
    U.S. Pat. No. 9,199,173 U.S. Pat. App. No. 13/228,343 COLLABORATIVE ONLINE GAMING SYSTEM AND METHOD ELECTRONIC ARTS INC. September 8, 2011 Patent Details
    U.S. Pat. No. 8,332,499 U.S. Pat. App. No. 12/628,418 VIRTUAL SPACE MANAGEMENT SYSTEM Sony Interactive Entertainment Inc; Sony Network Entertainment Platform Inc December 1, 2009 Patent Details
    U.S. Pat. No. 8,369,243 U.S. Pat. App. No. 12/431,236 MINIMIZING BANDWIDTH COSTS FOR ONLINE GAMES Sony Computer Entertainment America Inc. April 28, 2009 Patent Details
    U.S. Pat. No. 8,105,158 U.S. Pat. App. No. 12/338,030 GAME SERVICE METHOD FOR PROVIDING ONLINE GAME USING UCC AND GAME SERVER THEREFOR Samsung Electronics Co., Ltd. December 18, 2008 Patent Details
    U.S. Pat. No. 9,550,125 U.S. Pat. App. No. 12/251,389 Dynamic and Scalable Topology for Virtual World Environments Roblox Corp October 14, 2008 Patent Details
    U.S. Pat. No. 8,038,535 U.S. Pat. App. No. 11/435,283 COLLABORATIVE ONLINE GAMING SYSTEM AND METHOD Electronic Arts Inc May 17, 2006 Patent Details
    12

    Disclaimer: Data collected from the USPTO and may be malformed, incomplete, and/or otherwise inaccurate.

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    Video Games. IP. Law. By KellDann.

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