Results for the query

Showing matches for "A63F2300/53".

336 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 11,590,419 U.S. Pat. App. No. 16/693,898 Web-Based Game Controller Sony Interactive Entertainment LLC November 25, 2019
U.S. Pat. No. 11,731,043 U.S. Pat. App. No. 16/688,369 ADAPTIVE GRAPHICS FOR CLOUD GAMING Sony Interactive Entertainment Inc. November 19, 2019
U.S. Pat. No. 10,953,325 U.S. Pat. App. No. 16/659,325 RESOURCE SELECTION FOR HOSTED GAME SESSIONS Amazon Technologies Inc October 21, 2019
U.S. Pat. No. 10,987,591 U.S. Pat. App. No. 16/601,457 METHOD OF SYNCHRONIZING ONLINE GAME, AND SERVER DEVICE GREE, Inc. October 14, 2019
U.S. Pat. No. 11,158,346 U.S. Pat. App. No. 16/586,506 DETERMINING HIGH-INTEREST DURATIONS OF GAMEPLAY SESSIONS FROM USER INPUTS Nvidia Corp September 27, 2019
U.S. Pat. No. 11,115,721 U.S. Pat. App. No. 16/555,878 METHODS AND APPARATUS FOR MONITORING VIDEO GAMES The Nielsen Company (US), LLC August 29, 2019
U.S. Pat. No. 11,336,926 U.S. Pat. App. No. 16/533,685 SYSTEM AND METHOD FOR REMOTE-HOSTED VIDEO GAME STREAMING AND FEEDBACK FROM CLIENT ON RECEIVED FRAMES Sony Interactive Entertainment LLC August 6, 2019
U.S. Pat. No. 10,918,939 U.S. Pat. App. No. 16/533,694 System and Method for Streaming Game Video Sony Interactive Entertainment LLC August 6, 2019
U.S. Pat. No. 11,110,353 U.S. Pat. App. No. 16/507,864 DISTRIBUTED TRAINING FOR MACHINE LEARNING OF AI CONTROLLED VIRTUAL ENTITIES ON VIDEO GAME CLIENTS Electronic Arts Inc. July 10, 2019
U.S. Pat. No. 10,987,597 U.S. Pat. App. No. 16/455,563 System and Method for Managing Audio and Video Channels for Video Game Players and Spectators Sony Interactive Entertainment LLC June 27, 2019

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