U.S. Pat. No. 12,576,335

SELECTIVE GAME LOGIC PROCESSING BY A GAME SERVER

AssigneeTencent Technology Shenzhen Co Ltd

Issue DateOctober 3, 2023

Illustrative Figure

Abstract

A processing method includes acquiring a view list of a target client, the view list identifying at least one client associated with a view area of the target client in a game scene. The method further includes determining a to-be-synchronized client of the target client based on the view list. The method further includes, in response to a first to-be-synchronized client being not visible to the target client, performing game logic processing on first initial game data associated with the first to-be-synchronized client to obtain first game result data for transmitting to the target client. The method further includes, in response to a second to-be-synchronized client being visible to the target client, transmitting second initial game data associated with the second to-be-synchronized client to the target client to enable the target client to perform game logic processing on the second initial game data to obtain second game result data.

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