U.S. Pat. No. 12,551,800
Systems and Methods for the Real-Time Customization of Video Game Content Based on Player Data
AssigneeActivision Publishing, Inc.
Issue DateJanuary 29, 2024
Illustrative Figure
Abstract
Systems and methods for customizing a video game to a player defined time period include content units of the video game that are selected based on at least one of multiple pre-defined criteria. Content units are then edited to fit into the player defined time period. Game gear required for playing the selected content units is determined. The edited content units and the selected game gear are provided to the player to play within the player defined time period.
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