U.S. Pat. No. 12,485,346

CAPTURING COMPUTER GAME OUTPUT MID-RENDER FOR 2D TO 3D CONVERSION, ACCESSIBILITY, AND OTHER EFFECTS

AssigneeSony Interactive Entertainment Inc.

Issue DateNovember 9, 2022

Illustrative Figure

Abstract

Important information with respect to image generation such as computer game video generation can be lost once the full image is composed. To avoid this, a customized capture script is created for a computer game to specify what to capture, for future use, in the middle of rendering a game video frame, such as frame buffer, depth buffer, stencil buffers, etc. The script also specifies when during frame rendering the data is to be recorded. By capturing data mid-frame, object boundaries on the screen and relative distances between objects can be inferred. This information can be used in 2D-to-3D conversion, object coloring for increased contrast, object highlighting, etc.

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