U.S. Pat. No. 12,472,430

METHOD, SYSTEM AND COMPUTER PROGRAM FOR RENDERING A GAMEPLAY SEQUENCE IN A GRAPHICAL USER INTERFACE OF A COMPUTER DEVICE

AssigneePush Gaming Product Ltd

Issue DateApril 12, 2023

Illustrative Figure

Abstract

A computer game is rendered in a graphical user interface. A set-up view is rendered for selecting one or more game lanes from a set of game lanes. User input is received for selecting one of more one or more game lanes of the set of game lanes. A game initiation input is received, and a gameplay sequence is rendered by randomly populating each game lane with game blocks, until a termination condition is met, based on at least one block generation probability associated with the game lane. Upon termination of the gameplay sequence, a gameplay outcome is determined dependent on whether any selected game lane has reached a threshold number of game blocks.

Description

No description is available for this record.

Claims

No claims are available for this record.

Disclaimer: Data collected from the USPTO and may be malformed, incomplete, and/or otherwise inaccurate.