U.S. Pat. No. 11,504,614
HOUSING ASSEMBLY FOR VIDEO GAME CONTROLLER
Issue DateJune 24, 2022
Illustrative Figure
Abstract
A housing assembly for video game controller includes a body. The body includes an upper body and a lower body, the lower body, and two holding portions. The lower body is assembled with the upper body and anti-slip sleeves are sleeved on the holding portions. The anti-slip sleeves are detachably connected to the holding portions, and the anti-slip sleeves are smoothly connected to the body. The housing assembly for video game controller is not easy to slip off from hands of users and improves comfortable sensation of the users.
Description
DETAILED DESCRIPTION The present disclosure is further described and illustrated below with reference to specific embodiments and accompanying drawings: As shown inFIGS. 1-2, technical solutions provided by a housing assembly for video game controller of the present disclosure are as follows. The housing assembly for video game controller includes a body1. The body1includes an upper body2, a lower body3, and two holding portions. The lower body3is assembled with the upper body2, and anti-slip sleeves4are sleeved on the holding portions. The anti-slip sleeves4are detachably connected to the holding portions, and the anti-slip sleeves4are smoothly connected to the body1. The anti-slip sleeves4are detachably connected to the holding portions of the body1. The anti-slip sleeves4are made of a softer and less slippery material according to needs of users, which prevents a video game controller from slipping off from hands of the user and improves comfortable sensation of users. In the embodiment, a first fixing hole41is defined on a bottom end of one of the anti-slip sleeves4, a second fixing hole11is defined on a bottom end of another one of the holding portions of the body1, and the first fixing hole41is aligned with the second fixing hole11. Each of the anti-slip sleeves4is fixed on the body1through screws through the first fixing hole41and the second fixing hole11. An annular inward convex step42is disposed on an open end of each of the anti-slip sleeves4. The annular inward convex step42is matched and fixed with a groove12at a respective position of each of the holding portions of the body1to prevent the open end of each of the anti-slip sleeves4from deviating from the body1. At least one limiting groove24is defined on the upper body2or the lower body3, a limiting protrusion44is respectively defined on an inner wall of each of the anti-slip sleeves4, and the least one limiting groove24is matched ...
DETAILED DESCRIPTION
The present disclosure is further described and illustrated below with reference to specific embodiments and accompanying drawings:
As shown inFIGS. 1-2, technical solutions provided by a housing assembly for video game controller of the present disclosure are as follows.
The housing assembly for video game controller includes a body1. The body1includes an upper body2, a lower body3, and two holding portions. The lower body3is assembled with the upper body2, and anti-slip sleeves4are sleeved on the holding portions. The anti-slip sleeves4are detachably connected to the holding portions, and the anti-slip sleeves4are smoothly connected to the body1.
The anti-slip sleeves4are detachably connected to the holding portions of the body1. The anti-slip sleeves4are made of a softer and less slippery material according to needs of users, which prevents a video game controller from slipping off from hands of the user and improves comfortable sensation of users.
In the embodiment, a first fixing hole41is defined on a bottom end of one of the anti-slip sleeves4, a second fixing hole11is defined on a bottom end of another one of the holding portions of the body1, and the first fixing hole41is aligned with the second fixing hole11. Each of the anti-slip sleeves4is fixed on the body1through screws through the first fixing hole41and the second fixing hole11.
An annular inward convex step42is disposed on an open end of each of the anti-slip sleeves4. The annular inward convex step42is matched and fixed with a groove12at a respective position of each of the holding portions of the body1to prevent the open end of each of the anti-slip sleeves4from deviating from the body1.
At least one limiting groove24is defined on the upper body2or the lower body3, a limiting protrusion44is respectively defined on an inner wall of each of the anti-slip sleeves4, and the least one limiting groove24is matched with the limiting protrusion44.
The anti-slip sleeves4are anti-slip silica gel sleeves or anti-slip plastic sleeves. Convex patterns are defined on surfaces of the anti-slip silica gel sleeves or the anti-slip plastic sleeves. Bumps may also be selected to define on the surfaces of the anti-slip silica gel sleeves or the anti-slip plastic sleeves. The convex patterns or bumps increase a friction force, so that the video game controller is not easy to slip off.
Anti-slip grooves45are defined on the surfaces of the anti-slip sleeves4, the anti-slip grooves45are smoothly connected to a function area on a housing of a video game controller, and widths of the anti-slip grooves45are gradually narrowed around the holding portions from an inner side of the video game controller, which is beneficial to smoothly sleeve the anti-slip sleeves4on the holding portions of the body1.
Three limiting grooves24are defined on the upper body2or the lower body3, three limiting protrusions44matched with the three limiting grooves are disposed on the inner wall of each of the anti-slip sleeves, and the three limiting protrusions44are uniformly distributed on the inner wall of each of the anti-slip sleeves4.
The three limiting grooves24are defined along a length direction of the holding portions, and depths of the three limiting grooves24gradually become shallow along the length direction of the holding portions.
Based on above, the anti-slip sleeves4are detachably disposed on the holding portions of the body1, which achieves an anti-slip effect and improves the comfortable sensation of the users through replacing a material of the anti-slip sleeves4.
Finally, it should be noted that the above embodiments are only configured to illustrate the technical solutions of the present disclosure, and are not intended to limit a protection scope of the present disclosure. Although the present disclosure has been described in details with reference to the preferred embodiments, it should be understood by those of ordinary skill in art that modifications or equivalent substitutions are made to the technical solutions of the present disclosure without departing from a spirit and the scope of the technical solutions of the present disclosure.
Claims
- A housing assembly for a video game controller, comprising: a body;wherein the body comprises an upper body, a lower body, and two holding portions;the lower body is assembled with the upper body, and anti-slip sleeves are sleeved on the holding portions;the anti-slip sleeves are detachably connected to the holding portions, and the anti-slip sleeves are smoothly connected to the body to define a flush surface;wherein an annular inward convex step is disposed on an open end of each of the anti-slip sleeves;a groove matched with the annular inward convex step is defined in each of the holding portions, and wherein the inward convex step is disposed in the respective groove;wherein the anti-slip sleeves are formed through co-molding wherein an inner layer of each of the anti-slip sleeves is made of a relatively hard plastic, and an outer layer of each of the anti-slip sleeves is make of a relatively soft plastic.
- The housing assembly according to claim 1, wherein a fixing hole is defined on a bottom end of each of the anti-slip sleeves, and each of the anti-slip sleeves is screwed to the body through the fixing hole.
- The housing assembly according to claim 1, wherein at least one limiting groove is defined on the upper body or the lower body, a limiting protrusion matched with the at least one limiting groove is disposed on an inner wall of each of the anti-slip sleeves, and the limiting protrusion is disposed in the at least one limiting groove.
- The housing assembly according to claim 1, wherein the anti-slip sleeves are anti-slip silica gel sleeves or anti-slip plastic sleeves, and convex patterns or bumps are defined on surfaces of the anti-slip sleeves.
- The housing assembly according to claim 1, wherein anti-slip grooves are defined on surfaces of the anti-slip sleeves, the anti-slip grooves are flushly connected to a function area on a housing of a video game controller, and widths of the anti-slip grooves are progressively narrowed around the holding portions from an inner side of the video game controller.
- The housing assembly according to claim 3, wherein three limiting grooves are defined in the upper body or the lower body, three limiting protrusions matched with the three limiting grooves are disposed on the inner wall of each of the anti-slip sleeves.
- The housing assembly according to claim 6, wherein the three limiting grooves are defined along a length direction of the holding portions, and a depth of each of the three limiting grooves progressively becomes shallow along the length direction of the respective holding portion.
Disclaimer: Data collected from the USPTO and may be malformed, incomplete, and/or otherwise inaccurate.