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    Video Game Patent Database

    Results for the query

    Showing matches for "G09B7/00".

    5 records found

    Figure Patent No. Title Assignee Issue Date
    U.S. Pat. No. 12,073,742 U.S. Pat. App. No. 18/190,856 SYSTEM AND METHOD FOR ASSESSING COGNITIVE AND MOOD STATES OF A REAL WORLD USER AS A FUNCTION OF VIRTUAL WORLD ACTIVITY Janssen Pharmaceutica NV March 27, 2023 Patent Details
    U.S. Pat. No. 11,615,713 U.S. Pat. App. No. 16/304,791 SYSTEM AND METHOD FOR ASSESSING COGNITIVE AND MOOD STATES OF A REAL WORLD USER AS A FUNCTION OF VIRTUAL WORLD ACTIVITY Janssen Pharmaceutica NV November 27, 2018 Patent Details
    U.S. Pat. No. 11,045,716 U.S. Pat. App. No. 14/646,469 BOARD GAME FOR CULTURAL LEARNING THAT INCORPORATES SMART DEVICE WITH SOFTWARE APPLICATION INTO GAME PLAY Inventship LLC May 21, 2015 Patent Details
    U.S. Pat. No. 9,517,414 U.S. Pat. App. No. 14/267,176 ONLINE GAME CREATION USING DATA SETS IXL LEARNING May 1, 2014 Patent Details
    U.S. Pat. No. 6,890,179 U.S. Pat. App. No. 10/267,249 INTERACTIVE GAMES FOR TEACHING FINANCIAL PRINCIPLES CASHFLOW TECHNOLOGIES Inc; Cashflow Tech Inc October 8, 2002 Patent Details

    Disclaimer: Data collected from the USPTO and may be malformed, incomplete, and/or otherwise inaccurate.

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    Video Games. IP. Law. By KellDann.

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