Results for the query

Showing matches for "A63F2300/65".

136 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 12,299,587 U.S. Pat. App. No. 18/636,062 EVOLUTION OF NON-PLAYER CHARACTERS Tencent Technology (Shenzhen) Company Limited April 15, 2024
U.S. Pat. No. 12,268,963 U.S. Pat. App. No. 18/582,558 GAME CHARACTER BEHAVIOR CONTROL METHOD AND APPARATUS, STORAGE MEDIUM, AND ELECTRONIC DEVICE TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED February 20, 2024
U.S. Pat. No. 12,026,629 U.S. Pat. App. No. 18/107,918 Generation-Based Evolution of Non-Player Characters in a Game TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED February 9, 2023
U.S. Pat. No. 12,373,635 U.S. Pat. App. No. 17/964,294 SYSTEM AND METHODS OF VIRTUAL WORLD INTERACTION PFAQUTRUMA RESEARCH LLC October 12, 2022
U.S. Pat. No. 12,172,078 U.S. Pat. App. No. 17/907,961 Combat Control Method for Game Object, Computer Readable Storage Medium, and Intelligent Terminal Shanghai Lilith Network Technology Co Ltd August 29, 2022
U.S. Pat. No. 11,938,403 U.S. Pat. App. No. 17/728,963 GAME CHARACTER BEHAVIOR CONTROL METHOD AND APPARATUS, STORAGE MEDIUM, AND ELECTRONIC DEVICE TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED April 25, 2022
U.S. Pat. No. 11,779,848 U.S. Pat. App. No. 17/707,680 FACILITATING EVENT IMPLEMENTATION IN AN ONLINE GAME Kabam, Inc. March 29, 2022
U.S. Pat. No. 12,097,430 U.S. Pat. App. No. 17/645,861 Methods and Systems for Generating and Managing Active Objects in Video Games Activision Publishing, Inc. December 23, 2021
U.S. Pat. No. 11,872,480 U.S. Pat. App. No. 17/379,727 SYSTEM AND METHOD FOR ALTERING PERCEPTION OF VIRTUAL CONTENT IN A VIRTUAL SPACE Electronic Arts Inc. July 19, 2021
U.S. Pat. No. 11,369,872 U.S. Pat. App. No. 17/201,300 STORAGE MEDIUM STORING GAME PROGRAM, GAME PROCESSING METHOD, AND INFORMATION PROCESSING APPARATUS GREE, INC. March 15, 2021

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