Results for the query

Showing matches for "A63F2300/1012".

56 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 12,168,175 U.S. Pat. App. No. 17/826,983 METHOD AND SYSTEM FOR AUTOMATICALLY CONTROLLING USER INTERRUPTION DURING GAME PLAY OF A VIDEO GAME Sony Interactive Entertainment LLC May 27, 2022
U.S. Pat. No. 12,005,351 U.S. Pat. App. No. 17/673,623 PLAYER BIOFEEDBACK FOR DYNAMICALLY CONTROLLING A VIDEO GAME STATE Valve Corporation February 16, 2022
U.S. Pat. No. 11,691,082 U.S. Pat. App. No. 17/147,311 IDENTIFYING PLAYER ENGAGEMENT TO GENERATE CONTEXTUAL GAME PLAY ASSISTANCE Sony Interactive Entertainment LLC January 12, 2021
U.S. Pat. No. 11,491,398 U.S. Pat. App. No. 17/001,513 METHODS AND SYSTEMS FOR INCREASING ATTENTION ABILITY OF A USER USING A GAMEPLAY Individual August 24, 2020
U.S. Pat. No. 10,888,787 U.S. Pat. App. No. 16/590,066 IDENTIFYING PLAYER ENGAGEMENT TO GENERATE CONTEXTUAL GAME PLAY ASSISTANCE Sony Interactive Entertainment LLC October 1, 2019
U.S. Pat. No. 10,981,054 U.S. Pat. App. No. 16/551,442 PLAYER BIOFEEDBACK FOR DYNAMICALLY CONTROLLING A VIDEO GAME STATE VALVE CORPORATION August 26, 2019
U.S. Pat. No. 10,729,356 U.S. Pat. App. No. 16/403,052 FOOT-MOUNTED SENSOR SYSTEMS FOR TRACKING BODY MOVEMENT Reflx Labs, Inc. May 3, 2019
U.S. Pat. No. 11,253,781 U.S. Pat. App. No. 16/220,432 PLAYER BIOFEEDBACK FOR DYNAMICALLY CONTROLLING A VIDEO GAME STATE Valve Corporation December 14, 2018
U.S. Pat. No. 10,427,047 U.S. Pat. App. No. 15/864,675 IDENTIFYING PLAYER ENGAGEMENT TO GENERATE CONTEXTUAL GAME PLAY ASSISTANCE SONY INTERACTIVE ENTERTAINMENT LLC January 8, 2018
U.S. Pat. No. 11,130,064 U.S. Pat. App. No. 15/651,814 SYSTEMS AND METHODS FOR BIOFEEDBACK GAMEPLAY Neuromotion Inc USA July 17, 2017

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