Results for the query

Showing matches for "A63F13/358".

196 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 11,446,580 U.S. Pat. App. No. 16/890,866 Rule-Based Level Generation in Computer Game Square Enix Ltd. June 2, 2020
U.S. Pat. No. 11,247,125 U.S. Pat. App. No. 16/890,450 APPARATUS FOR MANAGING ONLINE GAME, METHOD AND SYSTEM THEREFOR Supercell Oy June 2, 2020
U.S. Pat. No. 11,325,031 U.S. Pat. App. No. 16/860,207 Method of and System for Controlling the Rendering of a Video Game Instance Sony Interactive Entertainment Inc. April 28, 2020
U.S. Pat. No. 11,260,306 U.S. Pat. App. No. 16/856,293 MATCHMAKING FOR ONLINE GAMING WITH SIMULATED PLAYERS Electronic Arts Inc. April 23, 2020
U.S. Pat. No. 11,583,778 U.S. Pat. App. No. 16/834,528 VALUE-BASED GAME SESSION PLACEMENTS Amazon Technologies Inc March 30, 2020
U.S. Pat. No. 11,179,631 U.S. Pat. App. No. 16/822,706 Providing Video Game Content to an Online Connected Game ELECTRONIC ARTS INC. March 18, 2020
U.S. Pat. No. 11,541,308 U.S. Pat. App. No. 16/812,187 METHODS FOR COMPRESSING VIDEO FOR STREAMING VIDEO GAME CONTENT TO REMOTE CLIENTS Sony Interactive Entertainment LLC March 6, 2020
U.S. Pat. No. 11,229,839 U.S. Pat. App. No. 16/810,829 Save Game Load Time Reduction for Cloud Gaming Sony Interactive Entertainment LLC March 5, 2020
U.S. Pat. No. 11,110,349 U.S. Pat. App. No. 16/696,125 DYNAMIC CLIENT BUFFERING AND USAGE OF RECEIVED VIDEO FRAMES FOR CLOUD GAMING Sony Interactive Entertainment Inc. November 26, 2019
U.S. Pat. No. 11,020,661 U.S. Pat. App. No. 16/696,363 REDUCING LATENCY IN CLOUD GAMING APPLICATIONS BY OVERLAPPING RECEPTION AND DECODING OF VIDEO FRAMES AND THEIR DISPLAY Sony Interactive Entertainment Inc. November 26, 2019

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