Results for the query

Showing matches for "A63F2300/5533".

147 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 9,975,049 U.S. Pat. App. No. 15/058,281 AUTOMATIC MOVEMENT OF PLAYER CHARACTER IN NETWORK GAME KABUSHIKI KAISHA SQUARE ENIX March 2, 2016
U.S. Pat. No. 10,086,279 U.S. Pat. App. No. 14/977,992 CROSS-REALM ZONES FOR INTERACTIVE GAMEPLAY Blizzard Entertainment, Inc. December 22, 2015
U.S. Pat. No. 9,675,881 U.S. Pat. App. No. 14/922,109 Virtual World Electronic Game MGA Entertainment Inc October 23, 2015
U.S. Pat. No. 10,284,454 U.S. Pat. App. No. 14/875,270 AUTOMATIC INCREASING OF CAPACITY OF A VIRTUAL SPACE IN A VIRTUAL WORLD ACTIVISION PUBLISHING, INC. October 5, 2015
U.S. Pat. No. 9,415,311 U.S. Pat. App. No. 14/829,334 LOCATION-BASED ONLINE GAMES FOR MOBILE DEVICES AND IN-GAME ADVERTISING Unknown assignee August 18, 2015
U.S. Pat. No. 9,531,724 U.S. Pat. App. No. 14/727,658 SYSTEMS AND METHODS OF ASSESSING PERMISSIONS IN VIRTUAL WORLDS Utherverse Digital Inc; Pfaqutruma Research LLC June 1, 2015
U.S. Pat. No. 9,393,500 U.S. Pat. App. No. 14/720,080 WIRELESS INTERACTIVE GAME HAVING BOTH PHYSICAL AND VIRTUAL ELEMENTS MQ Gaming, LLC May 22, 2015
U.S. Pat. No. 11,130,055 U.S. Pat. App. No. 14/698,163 SYSTEM AND METHOD FOR GRANTING REMOTE ACCESS TO A VIDEO GAME EXECUTED ON A VIDEO GAME CONSOLE OR NETWORK CLIENT Nvidia Corporation April 28, 2015
U.S. Pat. No. 9,308,458 U.S. Pat. App. No. 14/690,748 AUTOMATIC MOVEMENT OF PLAYER CHARACTER IN NETWORK GAME KABUSHIKI KAISHA SQUARE ENIX April 20, 2015
U.S. Pat. No. 9,849,389 U.S. Pat. App. No. 14/432,060 METHOD OF SYNCHRONIZING ONLINE GAME, AND SERVER DEVICE GREE, Inc. March 27, 2015

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