Results for the query

Showing matches for "A63F2300/57".

332 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 12,201,912 U.S. Pat. App. No. 17/818,830 System and Method for Creating and Streaming Augmented Game Sessions Activision Publishing, Inc. August 10, 2022
U.S. Pat. No. 12,194,382 U.S. Pat. App. No. 17/882,634 STORAGE MEDIUM STORING GAME PROGRAM, GAME SYSTEM, GAME APPARATUS, AND GAME PROCESSING METHOD Nintendo Co., Ltd.; The Pokémon Company August 8, 2022
U.S. Pat. No. 11,957,977 U.S. Pat. App. No. 17/878,755 Video Game Fusion Content KABUSHIKI KAISHA SEGA GAMES August 1, 2022
U.S. Pat. No. 12,029,972 U.S. Pat. App. No. 17/876,497 SYSTEMS AND METHODS FOR FACILITATING COMMUNICATION BETWEEN PLAYERS DURING GAME PLAY Sony Interactive Entertainment Inc July 28, 2022
U.S. Pat. No. 12,330,070 U.S. Pat. App. No. 17/870,021 SPECTATOR PARTICIPATION IN ESPORTS EVENTS SONY INTERACTIVE ENTERTAINMENT LLC; SONY INTERACTIVE ENTERTAINMENT INC. July 21, 2022
U.S. Pat. No. 11,890,548 U.S. Pat. App. No. 17/870,652 CROWD-SOURCED ESPORTS STREAM PRODUCTION SONY INTERACTIVE ENTERTAINMENT LLC; SONY INTERACTIVE ENTERTAINMENT INC. July 21, 2022
U.S. Pat. No. 12,029,985 U.S. Pat. App. No. 17/843,665 CHANGING A VIRTUAL WORLD BASED ON REAL-WORLD LOCATIONS OF PLAYERS Zynga Inc. June 17, 2022
U.S. Pat. No. 12,121,822 U.S. Pat. App. No. 17/840,477 METHOD, APPARATUS, AND TERMINAL FOR TRANSMITTING MESSAGE IN MULTIPLAYER ONLINE BATTLE PROGRAM, AND MEDIUM Tencent Technology Shenzhen Co Ltd June 14, 2022
U.S. Pat. No. 11,587,106 U.S. Pat. App. No. 17/749,937 SYSTEM AND METHOD FOR PROVIDING VIRTUAL ITEMS TO USERS OF A VIRTUAL SPACE Kabam, Inc. May 20, 2022
U.S. Pat. No. 11,684,846 U.S. Pat. App. No. 17/735,940 TRACKING PLAYING CARDS DURING GAME PLAY USING RFID TAGS Pokemon Co International Inc May 3, 2022

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