Results for the query

Showing matches for "A63F13/67".

324 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 11,065,545 U.S. Pat. App. No. 16/522,320 USE OF MACHINE LEARNING TO INCREASE OR DECREASE LEVEL OF DIFFICULTY IN BEATING VIDEO GAME OPPONENT Sony Interactive Entertainment LLC July 25, 2019
U.S. Pat. No. 11,413,539 U.S. Pat. App. No. 16/518,914 REALTIME DYNAMIC MODIFICATION AND OPTIMIZATION OF GAMEPLAY PARAMETERS WITHIN A VIDEO GAME APPLICATION ELECTRONIC ARTS INC. July 22, 2019
U.S. Pat. No. 10,788,949 U.S. Pat. App. No. 16/510,251 FACILITATING AUTOMATIC EXECUTION OF USER INTERACTIONS IN A VIRTUAL SPACE Kabam Inc. July 12, 2019
U.S. Pat. No. 11,110,353 U.S. Pat. App. No. 16/507,864 DISTRIBUTED TRAINING FOR MACHINE LEARNING OF AI CONTROLLED VIRTUAL ENTITIES ON VIDEO GAME CLIENTS Electronic Arts Inc. July 10, 2019
U.S. Pat. No. 11,023,732 U.S. Pat. App. No. 16/459,957 UNSUPERVISED CLASSIFICATION OF GAMEPLAY VIDEO USING MACHINE LEARNING MODELS Nvidia Corp July 2, 2019
U.S. Pat. No. 10,940,393 U.S. Pat. App. No. 16/460,871 CUSTOMIZED MODELS FOR IMITATING PLAYER GAMEPLAY IN A VIDEO GAME Electronic Arts Inc. July 2, 2019
U.S. Pat. No. 10,799,798 U.S. Pat. App. No. 16/455,448 SYSTEMS AND METHODS FOR AUTOMATICALLY MEASURING A VIDEO GAME DIFFICULTY ELECTRONIC ARTS INC. June 27, 2019
U.S. Pat. No. 10,799,797 U.S. Pat. App. No. 16/454,237 Expanding Progression in a Video Game Wargaming.net Limited June 27, 2019
U.S. Pat. No. 10,987,589 U.S. Pat. App. No. 16/427,925 SYSTEMS AND METHODS FOR DETERMINING GAME LEVEL ATTRIBUTES BASED ON PLAYER SKILL LEVEL PRIOR TO GAME PLAY IN THE LEVEL Zynga Inc May 31, 2019
U.S. Pat. No. 10,799,796 U.S. Pat. App. No. 16/425,703 SYSTEM AND METHOD FOR DYNAMICALLY DETERMINING CRAFTING PARAMETERS BASED ON USER USAGE RATE OF A VIRTUAL SPACE Kabam, Inc. May 29, 2019

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