Results for the query

Showing matches for "A63F13/358".

196 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 8,998,716 U.S. Pat. App. No. 13/969,781 GAMING SYSTEM FOR UPDATING A PRESENTATION OF A VIRTUAL GAME ENVIRONMENT Zynga Inc August 19, 2013
U.S. Pat. No. 9,403,090 U.S. Pat. App. No. 13/965,151 VIDEO GAME SYSTEM WITH SPECTATOR MODE HUD RIOT GAMES, INC. August 12, 2013
U.S. Pat. No. 9,474,967 U.S. Pat. App. No. 13/958,471 INTERNET DISTANCE-BASED MATCHMAKING Bank of America NA August 2, 2013
U.S. Pat. No. 10,449,449 U.S. Pat. App. No. 13/920,106 REDUCING THE BANDWIDTH REQUIREMENTS OF MULTIPLAYER GAMING SESSIONS Lenovo Global Technologies Switzerland International GmbH June 18, 2013
U.S. Pat. No. 9,675,890 U.S. Pat. App. No. 13/873,382 ADAPTIVE APPLICATION SELECTION IN CLOUD GAMING Numecent Holdings, Inc. April 30, 2013
U.S. Pat. No. 9,203,880 U.S. Pat. App. No. 13/861,583 POSITION TRACKING IN A VIRTUAL WORLD Jagex Ltd April 12, 2013
U.S. Pat. No. 9,446,306 U.S. Pat. App. No. 13/841,956 SYSTEM AND METHOD FOR LOCAL MULTIPLAYER GAMING Ecole Polytechnique Federale de Lausanne EPFL; University of California San Diego UCSD March 15, 2013
U.S. Pat. No. 9,056,252 U.S. Pat. App. No. 13/799,425 HIGHLY INTERACTIVE ONLINE MULTIPLAYER VIDEO GAMES SUGARCANE DEVELOPMENT, INC. March 13, 2013
U.S. Pat. No. 9,674,267 U.S. Pat. App. No. 13/753,391 METHODS AND APPARATUS FOR HIDING LATENCY IN NETWORK MULTIPLAYER GAMES Sony Interactive Entertainment LLC January 29, 2013
U.S. Pat. No. 8,651,951 U.S. Pat. App. No. 13/747,015 GAME PROCESSING SERVER APPARATUS DeNA Co Ltd January 22, 2013

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