Results for the query

Showing matches for "A63F13/358".

196 records found

Figure Patent No. Title Assignee Issue Date
U.S. Pat. No. 9,878,252 U.S. Pat. App. No. 15/220,272 VIDEO GAME SYSTEM WITH SPECTATOR MODE HUD RIOT GAMES, INC. July 26, 2016
U.S. Pat. No. 9,687,746 U.S. Pat. App. No. 15/138,043 System and Method for Managing Audio and Video Channels for Video Game Players and Spectators Sony Interactive Entertainment America LLC April 25, 2016
U.S. Pat. No. 9,669,307 U.S. Pat. App. No. 15/097,207 System and Method for Streaming Game Video Sony Interactive Entertainment America LLC April 12, 2016
U.S. Pat. No. 9,987,557 U.S. Pat. App. No. 15/049,808 REAL-TIME VIDEO FEED BASED MULTIPLAYER GAMING ENVIRONMENT CNH Industrial America LLC February 22, 2016
U.S. Pat. No. 10,086,279 U.S. Pat. App. No. 14/977,992 CROSS-REALM ZONES FOR INTERACTIVE GAMEPLAY Blizzard Entertainment, Inc. December 22, 2015
U.S. Pat. No. 9,480,916 U.S. Pat. App. No. 14/973,114 CONFLICT RESOLUTION IN ASYNCHRONOUS MULTIPLAYER GAMES Zynga Inc. December 17, 2015
U.S. Pat. No. 9,533,226 U.S. Pat. App. No. 14/961,674 DYNAMIC ADJUSTMENT OF DIFFICULTY IN AN ONLINE GAME BASED ON HARDWARE OR NETWORK CONFIGURATION Kabam, Inc. December 7, 2015
U.S. Pat. No. 10,155,160 U.S. Pat. App. No. 14/882,417 SYSTEM AND METHOD FOR COMPRESSING VIDEO FOR STREAMING VIDEO GAME CONTENT TO REMOTE CLIENTS Sony Interactive Entertainment America LLC October 13, 2015
U.S. Pat. No. 10,284,454 U.S. Pat. App. No. 14/875,270 AUTOMATIC INCREASING OF CAPACITY OF A VIRTUAL SPACE IN A VIRTUAL WORLD ACTIVISION PUBLISHING, INC. October 5, 2015
U.S. Pat. No. 11,083,963 U.S. Pat. App. No. 14/805,419 SAVE GAME LOAD TIME REDUCTION FOR CLOUD GAMING Sony Interactive Entertainment LLC July 21, 2015

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