The ‘008 patent describes a method for awarding points to a player in a game after the play set and met a goal for performance in the game. The player is permitted to select a goal for a level of performance that he expects to achieve during the game. A goal point counter determines a number of goal-based points that can be awarded to the player if he meets the goals he set. The subjective value of the points differs, but the points are awarded whenever a player performs a non-objective task in the game.
A scoring method and system for determining points in a game. Goal-based points are determined as a function of a player achieving a goal set by the player that is not predefined by the game and are used to determine the player's status in the game, such as whether the player advances to a next level. Subjective style points are awarded if the player performs feats of style that are not necessary tasks of the game, depend upon the type of game, and may include sliding, spinning, jumping, blocking an opponent, passing an opponent, and avoiding obstacles. Objective skill points may be combined with subjective style points and goal-based points. Alternatively, one of these three types of points may be modified as a function of one or both of the other two types of points.
1. A method of awarding points to a player in a game played using an electronic device that determines points awarded to each player, comprising the steps of: (a) enabling a player to set a goal for performance in the game; (b) determining a number of goal-based points applied by the electronic device for determining a status of the player in the game, as a function of the player's performance in relation to the goal set by the player; and (c) determining subjective points applied by the electronic device in determining the status of the player in the game, as a function of the player's performance as measured against a subjective criterion.